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"Growsim" is a medical marijuana caretaker simulation game, putting you in the role of a licensed grower serving patients. "Growsim" is an open-ended experience, seeking to find a balance between hardcore simulation and intuitive gameplay. While profit is always nice, the core of the game is discovery and cultivation of plants. Random generation of "strains", coupled with cloning, allows a near infinite amount of variety; each strain has its own climate preferences, potential yield and potency ratings. Players can setup and maintain different grow rooms with different lighting and environmental settings. All of that doesn't come cheap, so selling product to patients and compassion centers is necessary to pay the bills. Multiple grow rooms, lights, HVAC systems, nutrients and other expenses need to be managed. Random events such as power outages and insect problems can occur. Note: "Growsim" has nothing to do with illegal drug use, drug abuse, or criminal activity.

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"Growsim" will be available for free in the next couple weeks with a paid version containing additional content and features.

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Greetings.

"Growsim" will be released as a full beta version very soon. I've been thinking about how to go about it, and listening to some feedback from people checking it out and play-testing it, and decided to go with a different release format.

The full game will be available free of charge, no strings attached. A few features will be disabled in this free version, such as importing and exporting clones, but all other functionality will work normally--saving games and unlock codes will be available in the free version.

If you decide to support the project and buy "Growsim", you'll receive an in-game sheet with all the available unlock codes (you won't have to wait to discover them in the game) and you'll be able to export plants (save them to your computer) and import saved plants into any game of "Growsim", or share the exported plants with anyone using a full version of "Growsim". Future updates that include new codes or premium features will be available for users of the paid version, but all bug fixes and other updates will be free for any user of "Growsim".

Over the next two weeks, I'll be finishing some minor bug fixes and tweaks, getting feedback from play-testing, and the release version of "Growsim" should be available by mid-January. All links to download the game will be available on this site with info where to find more info on the web.

Thanks for reading!

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