Grimslingers boasts a truly innovative mobile card game experience. It features a compelling single player campaign set in a Sci-Fi Fantasy Western, 2 player coop battles, online duels with your friends and players worldwide, character progression, deck building, and more!
The physical edition of Grimslingers has launched and includes a few cross-over offers with the mobile app. Currently 346% funded at $23,000! 5 days to...
How 3 and 4 player duels work, along with new rules to the cards and additional spells.
This short update goes over new ways to improve your Reckoning score, more tooltips annnnd a now interactive face-off mini-game!
Video showing off the look of the app as well as a full demo and explanation of the current test build (soon to be available to the public!)
General updates to the gameplay affecting the app and physical card game.
Lots more lore covering what the Forgotten West is, who the Light and Darkness is, Golems and Ochre Stones. More concept art too!
An encouraging post to all indies to keep at it and never give up!
A list of things I generally consider when designing a game. Do you agree/disagree? Share your thoughts!
App development has officially commenced once again, and the physical card game is well on it's way to kickstarter.
Re-designed element cards plus the addition of item, focus and area cards.
In this vlog I discuss updates to the rulebook/game mechanics, event cards and the addition of Item cards, as well as a brief overview of the development...
New video developer blog on the state of the game and what's next.
New road map update! See how High Moon is progressing.
A few rule corrections to the 4 Player Posse duel, as well as the development roadmap for High Moon.
The current state of development for High Moon, featuring new music and information on a public beta test of the game.
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