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Grimrush is an upcoming top down Action game set in an alternate setting where the player fights menacing boss monsters for leaderboard glory. The game's primary focus will be in providing challenging and engaging battles and allowing the player to create unique builds using an array of varied playable characters and abilities.

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Grimrush is releasing on 30th, november!

Grimrush is releasing on 30th, november!

News

After almost two years of dev time, Grimrush is finally releasing! Check here for the new trailer, Steam page and some other words.

Evolution of ability selection in Grimrush (& gameplay video)

Evolution of ability selection in Grimrush (& gameplay video)

News

Look at how our abilities and ability selection has evolved into a thing that makes sense. Also a gameplay video of a full boss battle!

Greenlight! Trailer!

Greenlight! Trailer!

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We are on Steam Greenlight, waow! Also a sick trailer, waow!

New logo, camera angle tweaks

New logo, camera angle tweaks

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Kickass new logo, creation process behind new logo. Details on a small camera angle tweak and a fix to a problem it created.

Kahina character ability showcase, skill icons!

Kahina character ability showcase, skill icons!

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A tasting of some abilities our final character has, skill icons and a speedpaint video!

Gerhardt (ranged character) ability tasting!

Gerhardt (ranged character) ability tasting!

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A little tasting of some of the abilities, Gerhardt, our ranged gadgeteer has to offer! Contains a lot of gifs.

Melee character ability showcase

Melee character ability showcase

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A little tasting of some of the abilities, Björn, our melee fighter has to offer! Contains a lot of gifs.

Warrior Spirit Boss Overview

Warrior Spirit Boss Overview

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Introduction to a boss battle with a quick overview, art and music preview.

Immortal Ringmaster Boss art

Immortal Ringmaster Boss art

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Art progression of a boss and it's stage, from concept art to 3D and animations.

Progress update & boss design contest winner!

Progress update & boss design contest winner!

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New node grid based skill tree system, Skeleton Snake boss revamp and a new boss designed by the design contest winner Delsyra.

N.O.D.E boss highlight video!

N.O.D.E boss highlight video!

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Gameplay and commentary video of the N.O.D.E boss fight. A killer robot vehicle that uses waypoints to activate deadly attacks!

Design a Boss contest and some insight to our boss design

Design a Boss contest and some insight to our boss design

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Today we want to share some of the workflow that goes into our boss design and how we transfer that to the game. Also we will be holding a "Design a Boss...

Grimrush Demo release and Greenlight

Grimrush Demo release and Greenlight

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Demo has been released and we are up on Greenlight!

Update on progress, playable demo creeps in the distance

Update on progress, playable demo creeps in the distance

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A quick overview on what is going on and what is going to happen!

New boss tease, also the Hub area!

New boss tease, also the Hub area!

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Teaser for the upcoming boss, some shots of the Hub area and the second playable character.

We are still alive and kicking!

We are still alive and kicking!

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We return after a long and dark silence. This weeks update is about the newest boss. Ladies and Gentlemen, meet Dark Mechanism.

Prototype gameplay and things

Prototype gameplay and things

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Some screenshots and a gameplay video showcasing our progress.

What is Grimrush & planned features.

What is Grimrush & planned features.

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Informative text blurp about what the game is and what our planned features are.