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Green Hell is a sweltering struggle for survival in the Amazonian rainforest. Clinging to life, the player is set on a journey of durability as the effects of solitude wear heavy not only on the body but also the mind. How long can you survive against the dangers of the unknown?

Post news Report RSS Co-op Mode Update

Green Hell Co-op Update : V.1.5 is live now!

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Hey everyone.
Co-op Update : V.1.5 is live now!

  • Cooperation added to Survival Mode
  • Cooperation Mode - up to 4 players
  • Players are able to help other Players who passed out
  • Turkish language added
  • Player is able to take leeches off from Co-op’s body
  • Game is saved on Host's chosen Slot
  • Players can now respawn after death in Co-op Mode
  • Items are dropped on the ground upon death
  • Co-op lose sanity when other Player in the session dies
  • Player will lose some of health after respawning
  • Campfire and Stone Ring are now built with 8 Stones and 4 Big Stones instead of 12
  • Logs and Long sticks no longer despawn
  • Pot removed from 1 location. Now present only in Cartel

  • Fixed - Slots in constructions are lost if Player uses "insert" from expand on item that is in another slot
  • Fixed - Partially completed ghosts of Mud modular constructions were not cut off by Roofs
  • Fixed - Bowls are lost if under Water Filter/Collector destroyed by Player/Tribe
  • Fixed - Unnecessary collision on Roof ghosts on Sheds
  • Fixed - South American Rattlesnake's collision elevates Player during the attack
  • Fixed - Spearman can attack Player through Mud Roof
  • Fixed - Wound slot in inspection does not turn green when aimed at with Bandage/Dressing
  • Fixed - Pot in Cartel is sometimes under the Grill instead of on top
  • Fixed - Liquid conflict when adding dirty water to Mud Water Collector filled with rain water
  • Fixed - Lab tent in WHA Camp has trigger on Survival mode
  • Fixed - Top stick in Doorways is easy to miss when building them
  • Fixed - Construction can be build inside Frame Wall/Roofs if their ghosts were previously snapped to higher floor
  • Fixed - Death hint when Player dies with Insomnia is missing
  • Fixed - Large and Small Planting Box had collision on ghosts
  • Fixed - Tribesmen spawned to burning fire attack Ayahuasca Cauldron and Hammocks
  • Fixed - Improper animation of shaking off Bees
  • Fixed - No Bow stretching animation for Hunter
  • Fixed - Bamboo Frame ghost has different rope material than finished Bamboo Frame
  • Fixed - Most items from stack thrown out from inventory don't get dropped in same place
  • Fixed - Dryer changes scale slightly after ghost is completed
  • Fixed - Ignited Torches return for a moment to vertical position after Player stops blocking


Thank you for your support!

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