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GREEN HELL is an Open World Survival Simulator set in the uncharted unique setting of the Amazonian rainforest.

You are left alone in the jungle without any food or equipment, trying to survive and find your way out. Clinging to life, the player is set on a journey of durability as the effects of solitude wear heavy not only on the body but also the mind. How long can you survive against the dangers of the unknown?

On this journey, you won’t get any help from the outside world. Equipped only with your bare hands you’ll have to learn actual survival techniques to build shelters, make tools, and craft weapons in order to hunt and defend yourself. Constantly threatened by the jungle you’ll fight with both wild animals and tropical sicknesses. Players will also have to face the traps set by your own mind and fears that crawl in the darkness of the endless jungle.


You are thrown deep into the emerald and impenetrable Amazonian rain forest. The green hell. Your goal is to survive in the depths of a nightmarish environment using truly intuitive means to escape. Having only a radio at your disposal you will follow the familiar voice of a loved one through this endless and inhospitable jungle, unveiling bit by bit how you got there in the first place. What you discover will be worse than what you fought so hard against to survive.


Where can the human mind wander?



• Use of true survival techniques (including starting fires, camp building, animal traps construction)

• Sourcing and composing objects allowing survival (including weapons and tools)

• Food sourcing (hunting, cropping)

• Wound, disease and other injuries treatment, depending on the situation


Green Hell's story emphasizes psychological aspects of survival in extreme conditions. The player faces a ruthless situation, isolated, and fighting to survive another day. The players battle will not only be against the environment as you fight to keep your sanity. Will you succeed or fall into the depths of your mind? To unveil the truth the player will have to fight the hardest battle they will ever fight - the fight against themselves, their weaknesses and fears.


Amazonian rainforest is the richest natural environment in the world. Exotically breathtaking, spectacular, multicolored, full of tones and sounds but mortal, deadly, uncompromising for the ignorant.

• Part of the Amazonian rainforest as a map of the world for the setting

• The richness of plants and multitude of animal species (mammals, reptiles, birds, and insects)

• Simulation of animals natural occurrence and behavior

• Dynamically changing environment due to the weather


Survival in such extreme conditions requires willpower - without it we are sentenced only to madness and death. In green Hell, your wellbeing, both physical and psychological, are strictly related. Body inspection mode allows the player to diagnose themselves and heal their body. In this mode, we can also remove all kinds of parasites that decided to make a home out of your body.

Psychophysical parameters of the player include:

• psychological condition

• physical condition


• Setting: deadly yet beautiful Amazonian rainforest

• Body inspection mode

• A multitude of fauna and flora and the dangers awaiting the player

• Environment and situation impact on the player’s psychology

• Impact of environment changes to the ecosystem

• An addictive story

• Dynamically changing environment

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Patch: V.0.4.0


Hey everyone.
Patch: V.0.4.0 - Combat Update - is live now!

New Features:

  • New Human AI – Spearman.
  • New Traps against Tribal Warriors
  • New Armor System
  • New Challenge – Radio.
  • New AI Behaviors – Patrols and destroying construction.
  • New Tribal paintings and haircuts.
  • New Weapons - Tribal Spear and Tribal Bow.
  • Steam Cloud - Save and language integration. (more info here: Steamcommunity.com )

  • Damage now depends on hit body parts.
  • Changed name of Bonfire to Campfire in Campfire Challenge.
  • Modified model of Small Leaf Pile.
  • Added Bamboo Spear and Hand Drill Board to Notebook.
  • Dots on wounds now appear when picking up wound treatments from Backpack.
  • Language can be change only via Steam settings.
  • Consumption Infolog now contains sanity reduction.
  • Tribe camps spawn more Warahas.
  • Hunters avoid attacking other tribe members.
  • Birds killing is now easier.
  • Improved spear holding.
  • Attacking after block is more responsive.
  • Sleep and Inspection are now unavailable when the character is in the air.
  • Watch cannot be used during inspection.

  • Fixed Tutorial save names.
  • Fixed leeches having collision with some weapons.
  • Fixed minor translation issues.
  • Fixed placement of liquid slots in Water Containers.
  • Fixed Notebook skills descriptions.
  • Fixed empty places in Notebook.
  • Fixed collision issues with Bonfire.
  • Fixed issue with loading not fully built ghosts.
  • Fixed Spearfishing issues.
  • Fixed Tribe spawn points.
  • Fixed AI’s collisions.
  • Fixed several Arrows and Bow issues.
  • Fixed placing two Stone Rings with Small Fire.
  • Fixed possibility of deconstructing the Raft in Challenge.
  • Fixed expand menu options for several items.
  • Fixed several issues with slots in Traps.
  • Fixed Maggots spawners.
  • Fixed Spiders spoiling.
  • Fixed sanity reduction during Worm removal.
  • Fixed Wasp attack animation issues.
  • Fixed Wasp attack exploits.
  • Fixed hands animation during block.
  • Fixed weight of items on crafting table.
  • Fixed audio during Tribe Bow shooting.
  • Fixed Spears blinking issue.
  • Fixed several Hunter’s Bow issues.
  • Fixed aiming reticle during jump.
  • Fixed sleep effects transition issue.
  • Fixed several soup issues.
  • Fixed cancelling ghost during changing weapons.
  • Fixed Leaf Bed collision issue.
  • Fixed shoot during sprint issue with Bow.
  • Fixed durability loss during block.
  • Fixed weapon drops during usage of Weapon Rack.
  • Fixed fish in trap disappearing issues.
  • Fixed coconut as a bidon issue.
  • Fixed position of Spear after taking it from dead animal.
  • Fixed Bow damage.
  • Fixed skill raise on every Axe type.
  • Fixed levitating Arrow issues.
  • Fixed Banana tree destruction.
  • Fixed Cooked Maggots inventory issue.
  • Fixed Small Fire cooking slot issue.
  • Fixed Big Stone disappearing from hands.
  • Fixed ability to take Pots and Bowl with unsafe water to Backpack.
  • Fixed splash sound and animation being played when underwater item was highlighted.
  • Fixed harvest icon underwater display.
  • Fixed pre-built constructions ghosts collision.
  • Fixed Bowl and Soup icons visibility.
  • Fixed Fire Tool Backpack position after opening Backpack during Fire starting.
  • Fixed Player resurfacing after picking up an underwater item.
  • Fixed disappearing Bamboo Bridge ghost after Tutorial.
  • Fixed Backpack’s tabs mix after picking up heavy object.
  • Fixed hitting ground sound after harvest.
  • Fixed fire issue with Torch.
  • Fixed leveling up Archery exploit.
  • Fixed attack during ghost placing.
  • Fixed Mighty Camp Challenge destroying constructions.
  • Fixed hints for Fishing Rod.
  • Fixed weapons no losing durability after throw.
  • Fixed no stamina loss during attack from above.
  • Fixed Arrow size and position.

We would like to thank everyone committed to reporting bugs, leaving their feedback and sending us save files with crashes or fps drops. It’s really helping our team with locating issues and improving the game.

Thank you for your support!

Patch: V.0.3.0

Patch: V.0.3.0


Green Hell V.0.3.0 Water update out now on Steam.

Patch: V.0.2.1

Patch: V.0.2.1


V.0.2.1 was an update released October 26th, 2018.

Patch: V.0.2.0

Patch: V.0.2.0


This first major content patch introduces many new creatures to the rainforest, modular shelters, new medicinal plants and more!

Green Hell - Road Map

Green Hell - Road Map


Announcing Green Hell Road Map the next stages of development.


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It looks interesting. Will anacondas and boa constrictors be potential enemies?

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This is honestly amazing, keep up the good work :)

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