The elevator pitch of my current game is spelunky meets stardew valley. The idea of the gameplay loop is seeds and the base resources of the farming aspect are found during foraging through spelunky like levels. I want to make something that is like Minecraft but with more emphasis on survival than making a playground.
This is from a few days ago just showing the new sprites by contrasting them with the old ones. also, the bug that makes the object flicker in and out has already been solved by the programmer. just have not made new footage to share yet.