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Greebroll is an atmospheric simplistic ball platformer with vivid and colourful visuals which gets you shouting at the screen as you frantically roll through hundreds of levels completing objectives whilst trying to stay alive. Greebroll will almost certainly get you addicted into its incredibly challenging levels as you immerse yourself through the colourful and lively courses at your own pace accompanied by its abstract soundtrack.

Report RSS Greebroll Alpha 03 Released

A quick overview of the new updates to Greebroll in this version.

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Greebroll Alpha 03 Released


This version had a few rather important updates.
The Background/Ball Visual FX weren't turned on as default in Alpha 02 so that had to be fixed.
I was considering leaving it off to start so it acts like a 'secret option' but I want to give people who start the game the best experience.

Another thing which I managed to fix with the Ball particle fx is when clones release the particles, they now do not go at the same time (causing lag) but rather wait for another to finish and then go. This was done using a simple coding trick of making a null object in the scene and having all characters access the object.

Here is the changelog:


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