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Goscurry is a hard game, developed by Daniele Giardini with beats by Isak Martinsson, where you must relax and follow the rhythm (except for speedfreak modes, where things go crazy). Try to go as far as you can by piloting a ship on an infinite road, suspended over a stylized and eerie landscape, while taking sharp corners, evading hazards, and avoiding panic attacks.

Post news Report RSS Greenlight Goscurry + some great reviews

Goscurry is on Steam Greenlight! Plus, the alpha version got some very nice reviews and here are some excerpts.

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Goscurry is on Steam Greenlight!

Seen the unexpected nice (very nice, yohooo) reviews Goscurry got, we decided to shamefully take advantage of it and anticipate its entrance in Steam Greenlight. So there.
Here is Goscurry's Greenlight page.
Please stop by and give us a yes - if you like it :)


Alpha Reviews

A couple days ago we were surprised by some very nice reviews that made us very giddy, from some pretty cool web magazines. Here are some excerpts:

Indie Statik - Chris Priestman

Imbued with the right kind of pulse, a game can take you places: inside your mind, or even outside your body... Read Full Review

Rock, Paper, Shotgun - Nathan Grayson

[Goscurry] is happiness in a tiny rocketship. [...] The controls are intoxicatingly responsive, there’s tons of embedded, blink-and-you’ll-miss-it humor, and the visuals are simple yet gorgeous... Read Full Review

IndieGames.com - Paul Hack

Speeding along the skyroad in your rocket car and watching the road assemble itself in front of you is exhilarating--until you miss a hairpin turn and plummet to the lovely cityscape below... Read Full Review

PC Gamer Free Webgame Round-Up - Tom Sykes

Even in alpha form, Goscurry is polished, gorgeous and rather hard to stop playing... Read Full Review

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