Assume the role of Pohena Das and Donum Dono, two canine members of the Psychopomp Envoys. Under the orders of Yama, ruler of the Underworld, their duty is to collect and deliver the spirits of the dead to the Underworld for judgement. Their task is not an easy one, as spirits are generally not very cooperative in this endeavour. To make things worse, base creatures known as pretas (or "Hungry ghosts") have a habit of getting in the way. Inspired by classic arcade games from the early 80s, Gonna Catcha delivers classic gameplay straight from the old arcades.
Two gameplay styles
Alternate playing as Pohena and Donum. When playing as Pohena, your task is to subdue and capture evil sprits while trying to not harm good spirits. However, when playing as Donum, your task is instead collecting the good spirits while avoiding contact with evil spirits.
Local co-op mode
Team up with a friend! Each player takes the role of one of the two psychopomps and both must work together to reap those spirits.
Designed for the Golden Age
Featuring graphics, audio and gameplay inspired by various arcade titles from the early-1980s.
Gonna Catcha is on Steam Greenlight!
Vote "Yes" to help get the game on Steam!
Before I make any major changes to the game, I figured I should go through the game once more to fix any lingering problems. Here are the list of fixes and changes from v.1.1.1 to v.1.2.0:
Bug Fixes
Improvements
Gonna Catcha is now on Steam Greenlight! Vote "Yes" to help get the game on Steam.
Gonna Catcha v.1.1.1 is out! Linux support + bug fixes and improvements. Get it now!
Gonna Catcha 1.1.0 is out now! New features include: life borrowing in co-op mode, an online manual and various bug fixes and optimizations.
Gonna Catcha v.1.0.0-B released on itch.io! The long journey is over! (For now.
Gonna Catcha 1.2.0 for Windows. Build date: July 22, 2014.
Looks Promissing, Voted Up.