• Register

A girl, a boat and a whole lot of butterflies. Gone Wandering is a relaxing collectathon game with puzzle elements, an interesting world to explore, and a Nintendo 64 era aesthetic. Go here to play: oogaphobia.itch.io/gone-wandering

Presskit

Factsheet

Developer:
Oogaphobia
Based in United States

Release date:
May 31 2017

Platforms:
Windows
Mac

Website:
indiedb.com/games/gone-wandering

Description

A girl, a boat and a whole lot of butterflies. Gone Wandering is a relaxing collectathon game with puzzle elements, an interesting world to explore, and a Nintendo 64 era aesthetic.

History

We are a team of two. Austin Drozin was the 3D artist and the gameplay programmer. Alex Rossin was the 2D artist and the AI programmer. Austin also made the sound effects and water shader, and alex animated and level designed. This is the first game both of us have ever finished. We met in college while we were both trying to make personal games. we saw each other's style, and we really felt we could make a great game if we collaborated.

Features

  • Relaxing Atmosphere
  • Fun and arcadey boat physics
  • Satisfying butterfly collecting
  • Puzzle areas that utilize the base mechanics
  • A world and story to discover

Videos

There are currently no trailers available for Gone Wandering. Check back later for more or contact us for specific requests!


Images

Download all screenshots & photos as .zip
Catching_Butterflies_2.gif
JournalOut.gif
Race.gif
The_Ruins.gif

Download logo/icon assets as .zip
logo
icon

About Oogaphobia

Boilerplate
We are two boys who makes games because we like games

More information
More information on Oogaphobia, our logo & relevant media are available here.


Gone Wandering Credits

Austin Drozin
Boy 3

Alex Rossin
Boy 2


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks