Factsheet
Developer:
Oogaphobia
Based in United States
Release date:
May 31 2017
Website:
indiedb.com/games/gone-wandering
Description
A girl, a boat and a whole lot of butterflies. Gone Wandering is a relaxing collectathon game with puzzle elements, an interesting world to explore, and a Nintendo 64 era aesthetic.
History
We are a team of two. Austin Drozin was the 3D artist and the gameplay programmer. Alex Rossin was the 2D artist and the AI programmer. Austin also made the sound effects and water shader, and alex animated and level designed. This is the first game both of us have ever finished. We met in college while we were both trying to make personal games. we saw each other's style, and we really felt we could make a great game if we collaborated.
Features
- Relaxing Atmosphere
- Fun and arcadey boat physics
- Satisfying butterfly collecting
- Puzzle areas that utilize the base mechanics
- A world and story to discover
Videos
There are currently no trailers available for Gone Wandering. Check back later for more or contact us for specific requests!
Images
Logo & Icon
About Oogaphobia
Boilerplate
We are two boys who makes games because we like games
More information
More information on Oogaphobia, our logo & relevant media are available here.
Contact
Support
wedontmakegames@gmail.com
Twitter
twitter.com/austee_frostee
Twitter
twitter.com/taboneous
Twitter
twitter.com/OogaphobiaClub
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks