This is the first publicly available alpha build of GODHOOD! It features the first half of the first chapter as well as a WIP cutscene!
System Requirements:
- An OpenGL 3.2 compatible graphics card
- The Visual Studio 2013 C++ Redistributable. Download here
Instructions and Controls:
All how to play stuff can be found in the game in the form of the (temporary) Instructions menu! The slightly modifiable controls are also available in game in the Controls menu.
There WAS controller support but I just tested it now and it appears to have died at some point. I'll look into fixing it later.
Quick alpha thing: there currently is no win condition, so it's essentially survival mode right now!
Description:
After a good year of development, I've decided that the game is finally ready to be publicly tested! From this alpha, I'm primarily wondering about these things:
1) This is going to sound a bit silly, but does the game launch!? GODHOOD, game engine AND graphics engine, are hand coded from scratch! I've had much better luck with this as of lately but I'm no Unity.
2) Is the game fun?
3) Is the game too hard? Were you able to understand the rhythm and follow it?
4) I am aware that the alpha still has loads of bugs in it, but feel free to let me know of any that you find!
Thanks!
As always, I'm thrilled to finally be doing this and I'm so excited to find out what other people think, no matter how harsh or crashy their experience was! Thank you so much!