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Run and jump, collect coins, confront enemies and avoid traps, open gates and find secret stashes. It's a simple 2D platformer with a twist: You're not a hero from the castle about to slay an evil dragon, you're a goblin cook working for the dragon! It starts slowly but things get more and more complicated as you go.

Post news Report RSS Pre-Alpha v9a (Build 0.0.1.7) available now

New build is available to early supporters through itch.io service.

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Some minor fixes to yesterdays build (gamepad buttons adjusting for story screens, added more variations to random decorations in graveyard levels) and a major change to both boss #1 (instead of firing fireball it can now summon falling stalactites, which is more true to the setting) and boss #2 (now fires fireballs at player while flying instead of summoning bats).

Next: More testing to see if new bosses are improvement or not. Making more levels for world#2. Then some polish before releasing the demo after world#2 is completely done.

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