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Run and jump, collect coins, confront enemies and avoid traps, open gates and find secret stashes. It's a simple 2D platformer with a twist: You're not a hero from the castle about to slay an evil dragon, you're a goblin cook working for the dragon! It starts slowly but things get more and more complicated as you go.

Post news Report RSS Pre-Alpha v24 (Build 0.0.2.12 - Stable) available now

Small improvements to the gameplay mechanics in preparation for the building of world 3, stable build

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After 24 hrs of rigorous testing by a dedicated team of 5 people, all the known bugs are gone. Worlds 1 and 2 are finally done from a gameplay perspective (thus fast overnight updates that were being released faster than people were able to download them). There are still some opposite opinions about couple of game design decisions, but I'm happy with what I have for now.

Finally I feel that I'm ready to start working on world 3 (Swamp), which includes drawing new tiles, coming up with new mechanics (traps and environment) and also, creating modified and brand new enemies.

Build 0.0.2.12 has been dubbed "stable" and will stay available for downloads alongside the newer builds (which will be marked as 0.0.3.x and contain new levels for the world 3 for early testing).

Goblins and Coins DEMO

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