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Run and jump, collect coins, confront enemies and avoid traps, open gates and find secret stashes. It's a simple 2D platformer with a twist: You're not a hero from the castle about to slay an evil dragon, you're a goblin cook working for the dragon! It starts slowly but things get more and more complicated as you go.

Post news Report RSS Gameplay fixes

New alpha-release brings minor gameplay fixes, including but not limited to resetting position after falling into lava and improved ax throwing enemies.

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New pre-alpha build (v12, 0.0.2.1) brings minor gameplay fixes:

  • When a player ends up in the lava, if there are any lives left, they will be transported to the previous location instantly
  • Axes that certain enemies in the 2nd world throw are not homing projectiles any more but have a fixed speed and predictable arc of movement
  • Background music sound changed from 15 to 25% (settings not implemented yet)
  • First GNU/Linux pre-alpha build available for download to early buyers

Known issue: selecting continue on the first run when no session to continue is available can break the game. Will be fixed in the next release, minor issue.

Goblins and Coins DEMO

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