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Goblin Camp is a roguelike city builder, inspired by Anno 1404, Dwarf Fortress and Dungeon Keeper.

Description

Goblin Camp version 0.14. New features include tilesupport, fire, traps and lot's of new content.

Preview
Goblin Camp v0.14
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sgtteris
sgtteris - - 304 comments

Awesome.

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Pythus
Pythus - - 95 comments

YES

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Pythus
Pythus - - 95 comments

i'm sorry but how you get the non-text characters and whathaveyou?

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Thehermit
Thehermit - - 9 comments

To use the new tileset as shown in the picture above go to: settings and change the Renderer to Tileset then restart goblin camp and there you go. :)

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tymaxbeta
tymaxbeta - - 1,059 comments

Will there be continues support of the classic ASCII graphics?

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Thehermit
Thehermit - - 9 comments

As for as I know. Yes there will be still be support for the ASCII graphics. The tileset was made for people who want to change things up a bit. From what I've noticed is that the tileset doesn't support some of the new plants. But yes to answer your question,he's not going to deviate from the ASCII graphics anytime soon.

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thedaemon
thedaemon - - 12 comments

Nice, now I need to get to the tileset. Any ideas one what everything is? I'm not sure on a few items.

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Thehermit
Thehermit - - 9 comments

Well there's the chillweed: which lets you make chill wine. cabbage, moss, wild radishes, and lichen. Now I'm not sure what all of that is used for (yet) but I do know that almost every single new plant and a few of the others are represented as trees in the tileset.

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