A new update is out. This patch adds a peaceful mode as well as a number of bug fixes. Here is a look at the changelog for this update as well as the previous updates in case you missed them on the forums:
Version 0.8.3General:
- Peaceful mode option when creating a new world
- Underground enemies no longer spawn in areas that don't have access to gnomes (ie no surprise monster closets)
- Temporarily disabled rain
- Right click cancels selection. Clicking again cancels action.
- Holding shift while selecting locks the selection to the same plane
- Dig ramp down selection is always locked to the same plane
- Reduced audio file size
Art:
- Added item tiles for pickaxe, felling axe, sword, hand axe, hammer and shield
- Added equipped shield and hand axe
- Added wood door, stone door, bandage, statuette and commemorative coin tiles
- Updated wheat and strawberry
Bug Fixes:
- Crash on alt tab and other windows drawing on top of the game window
- Crash when a goblin dodges a trap
- Crash when characters are missing in text
- Crash with loading equipped items and resaving
- Crash trying to butcher corpses that have decayed
- Conflict when generating new nav graph IDs after loading a game
- Bug when loading items that were created from butchering
- Gnomes trying to use items they didn't have access to and no longer working
- Items sometimes being on a different cell than it thinks
- Digging stairs down on top of a mine job eventually mined out the stairs
- Spawning golems of all material types instead of 1 random
Version 0.8.2.1General:
- Adjusted pathfinding to have more natural paths in special cases
- Moved crash log to My Documents\My Games\Gnomoria
Art:
- Updated bar
Bug Fixes:
- Crash when switching between window/fullscreen
- Crash when a gnome passes out while on the way to their bed
- Occasional multithreaded save crash
- Gnomes sometimes getting stuck and not performing their job
- Personal quarters showing the wrong owner name
Version 0.8.2General:
- Show profession in squad list
- Indicate gnomes that are in squads with "(S)"
- Added a version number to main menu
- Added a max unhappiness level
Art:
- Added hide
- Added wheat
- Added egg
- Added meat
- Added bread
- Added sausage
- Added sandwich
- Added milk
- Added wine
- Added beer
- Added bone
- Added skull
- Added loom
- Added torch
- Updated blood
- Updated yak
- Updated decorative stone wall/floor
- Updated plank wall/floor
- Updated desk
Bug Fixes:
- Save files sometimes corrupting when saving multiple times without exiting
- Crash when mining around a door
- Crash on load when no uniform was set
- Unhappy gnomes were becoming increasingly unhappy over time
- Gnomes refusing to work from unhappiness earlier than they were supposed to
- Added jewelry items to stock settings
- Mispelled sapphire
Version 0.8.1General:
- Original save file is preserved in the event of a crash while saving
- Dig Ramp Down and Dig Stairs Down can now be performed when a wall is present
- Dig Ramp Down is now an area select action
- Default priority for workshops, farms, pastures and stockpiles is now 5
- Kingdom and gnome names can now be manually edited
- Personal Quarters gnome list now shows number of assigned rooms for each gnome
- Increased the drop down list size for the personal quarters gnome list
- Added a save without exiting button to the ESC menu
- Renamed "floodgate" to "mechanical wall"
Art:
- Updated plank wall
- Added crate
- Added barrel
- Added bag
- Bug Fixes:
- Crash on startup when no audio device is present
- Crash when canceling butcher jobs
- Crash on load when a squad didn't have a formation set
- Crash when copying (ctrl+C) text in a text box
- Armor destroyed in combat causing save crashes
- File access with default.png requiring administrator access
- Key bindings not saving to settings.ini
- Issue with creating coal from logs
- Gnomes starting workshop jobs before all ingredients are available
- Creating a designation on top of a conflicting job
- Assigning personal quarters to the last gnome in the list having no effect
- Some floors drawing on top of walls
- Triggering bookmarks while typing in a text box
Woo, fixes and art :D
Great job Bob!
So like a fully graphical version of Dwarf Fortress? Yes please!