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Fly a spaceship through 3-sphere pocket universes, connected by spherical portals. Naturally wrapping square terrains are mapped onto duocylinders, rotating to provide artificial gravity. WebGL.

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Description

The duocylinder rotates to provide gravity, atmospheric density static solution ~ const*exp(k(x*x+y*y)) - basically thin at the top of the gravity well (along x=y=0), thickest at other end (z=w=0), geometric average at the surface of the duocylinder.

Current code uses a numerical integral. Have analytic solution for series approximation of atmosphere that will submit later.

In the image, can see foggier towards the bottom of the columns.