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You play Gilbert, an upper class English toff who thinks himself a superb hunter, and likes nothing more than to go trophy hunting for wild animals; at least he did, until the jungle turned against him! During the day you must Find resources, build and repair your campsite, and stock up on supplies to last you through the night. Once night falls you must defend yourself against waves of angry animals, whether it means trapping them, stopping them with barricades or simply shooting them with your handy rifle! In order to survive the night you must also keep your campfire alit; else you are blind and defenceless! As the days go past, the waves of animals get increasingly harder and resources around you begin to run low, the key to success is to use resources only when necessary, as you will need to save them for harder waves later on! This is a short term project; so keep an eye out for frequent updates!

Report RSS Small yet (hopefully) interesting update!

The first of 4 boss models which we have the concepts drawn up for! i've also been working on some more animals and animations, but i'll save those for a bigger update this weekend!

Posted by on

Introducing the Tiki God! The final boss you will encounter in the game on wave 40! Concept by Max Grecke, Modelling and textures by Giles Ruscoe (Thats me!).

Tiki God - Final Boss

More coming soon!
Giles

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Gilbert!
Platforms
iOS
Creator
gilesruscoe
Engine
Unity
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