Hi all, todays update is quite small, as i am still waiting for Chris to deliver and Max is working away on some more art for us. However, i have been working on some assets this week and this is what i have for you all!:
Now, the first of many different animals that you will encounter while playing Gilbert!
Also animated the Cheetah inbetween texturing some more animals which are yet to be completed:
Lastly, a little mockup of how things may look on an ipod.. just for fun :). Please note, the real game will have realtime shadows, user interface and many more plants/rocks, this is merely a demonstration of scale :)
Hope you continue to follow the progress of this game and i would love to hear some responces in the comments box!
Giles
I think the cheetah's head needs some work, it's not quite shaped enough like a cat, looks kinda like a rodent head.
The nose could do with being a little blunter and rounder i agree, trying to keep those tri's down though, as we intend to have quite alot of animals on screen at once. I doubt the shape of head will be noticable on such a small scale either, but it can always be changed at a later date if needs be:)
Thanks for the comment and crit
I think YOUR head looks like a rodent head.