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You play Gilbert, an upper class English toff who thinks himself a superb hunter, and likes nothing more than to go trophy hunting for wild animals; at least he did, until the jungle turned against him! During the day you must Find resources, build and repair your campsite, and stock up on supplies to last you through the night. Once night falls you must defend yourself against waves of angry animals, whether it means trapping them, stopping them with barricades or simply shooting them with your handy rifle! In order to survive the night you must also keep your campfire alit; else you are blind and defenceless! As the days go past, the waves of animals get increasingly harder and resources around you begin to run low, the key to success is to use resources only when necessary, as you will need to save them for harder waves later on! This is a short term project; so keep an eye out for frequent updates!

Report RSS Gilbert! - A new action adventure game for the Iphone!

Gilbert is a new game being developed by 4 people from various places as a fun project between jobs, we hope you enjoy following and playing Gilbert as it progressess through to the final game. All constructive critism you give will be read and taken into consideration as we create and change various parts of the game!

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Gilbert starts production, hoorah!

Firstly, a big thanks to these good friends of mine for setting aside some time to assist with this project!

Riaan Pesler - Coding
Max Grecke - Concept Art/Graphic design
Chris Davies - Environment models

I'l start things off with the logo and character face concept done by Max (check out his blog of daily artwork HERE)

Next up, the first ever model sheet for 'Gilbert!' (Hoorah!):

Thats all for now folks, be sure to track as there will be updates coming in very often with more and more content, thanks for reading!

Giles Ruscoe
Models/Textures/Animations/Graphics 'Gilbert!'

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Gilbert! Adventure
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Unity Commercial