Gamedec is an adaptive cyberpunk RPG. As a private detective, it’s your job to solve crimes inside virtual worlds. What decisions will you make in a world where child slavery is a F2P game, where murder over a game-clan dispute is an every-day reality? Who will you become in the XXII century?
You will hunt down the criminals of virtual worlds. Rich, spoiled businesspeople, mothers who want a better life for their children, or corporations with plans to rewrite humanity. Are they acting alone, or are they mere puppets? What does a "happy ending" mean to you or to them? Each decision you make shapes the game world and your character’s personality.
Some decisions will feel right, and others will be unexpected. The game continually adapts to your choices and never judges – only you can judge yourself.
Welcome to Warsaw City in the XXII century, where "real" is a relative term and "life" and "death" have many meanings. Virtual worlds give rise to real problems: lust, sloth, envy, and pride. That’s why the residents of these virtual game-worlds need specialists – Gamedecs who discover and exploit cheats hidden in the realities of their clients. Wild West or the jungle of a prehistoric entertainment park, throughout these and many other worlds, they are facing human nature, which, despite many changes, has remained the same...
Gamedec is a pure RPG experience equipped with mechanics such as a codex, aspects, and deduction. Fight conversational duels, discover or build schemes of intrigue, save lives, and discover extraordinary relationships between the virtual worlds and their inhabitants. The game emulates the nature of a tabletop RPG by focusing on choice-dependent character building.
Gamedec, like classic tabletop RPGs, gives you the freedom to approach situations from multiple angles rather than forcing a single solution. Remember: the choice is yours.
Welcome to Low City
In today's article, we want to introduce you to one of the levels of futuristic Warsaw City, which is Low City. In the dev-diary video, focused on the mentioned location, Łukasz Hacura (Executive Producer) and Marcin Przybyłek (Author of Gamedec book series) bring back the inspirations for creating such a unique place as well as the challenges and obstacles for the development team. The nearly 5-minute material did not lack new materials from Low City and Yeti's Bar, so we encourage you to watch the video till the end.
You can also find more information about the Gamedec world in the exclusive article published by PC Gamer.
"Low City, where it's perpetually dark, is home to lots of night clubs and gangsters, and below that are the ruins of old Warsaw, where scavengers root around for artefacts, books and other pieces of Warsaw's history. If you're visiting it to meet a client and begin an investigation, you might be robbed, ripped off or get into some bother with the local gangsters, but there's no combat system in Gamedec. That doesn't mean things can't descend into violence, but expect to spend a lot more time chatting."
In addition, below we have a new portion of screenshots for you. Enjoy!
Our long-awaited Q&A session with Gamedec books author, Marcin Przybyłek, was live on Tuesday (17.12.2019), but we've prepared a recording for those...
Gamedec – a story-driven, cyberpunk-themed, adaptive RPG is currently in development by Anshar Studios and set to debut in 2020
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