A short skirmish demo is now available on Itch.io. The demo showcases both sides, the usage of unit abilities, some dynamic map elements, and unit development.
Galaxy of Empires is a 3d, base-building, single player, epic scifi-fantasy RTS, currently in development.
Main features include:
- multiple special abilities for even starting units (like afterburner, tractor beam, or shield)
- developing units, even in combat, customizing not just bigger ships but also smaller units
- multi-level battlefield (including space, atmosphere and ground)
- interactive maps (destroyable asteroids, capturable buildings)
Two sides are currently planned, but they both consist of an alliance of multiple nations, who will be playable separately in the campaign.
The game is currently only planned for single player, but if possible, a turn-based version will be usable as hot-seat multiplayer, depending on how that gamestyle will work.
I've created a few short tracks just to see, what the game feels like with music.
I'll try making much more complicated - and better - music for the game, the main idea is an orchestral - space opera style music.
I've seen most current RTS projects use a lot of metal-like music, which is fine, but I'm not sure that that would fit this project the best.
For now, the only special behaviour for the music is that when there is action, it'll change to the attack music, and when there is no fighting, it goes back to the idle track.
I restarted the project here are some videos from it:
The current music is mostly placeholder, most of it will change until the demo.
Gameplay videos:
I've restarted the engine, hopefully last time, and started creating better looking models. I'm trying to make the ships look a bit older, with some smudgy textures and more detail, also a bit more realistic.
The Protector cruiser will be much bigger and there will be more places that can be developed.
I completely redesigned the transport ship, now it looks more different from the battleships.
Support cruiser will be much smaller, and I've given it a part that will serve as the basis for the shield beam.
I've recorded some short walkthroughs for the demos, and created a separate channel for the game.
A short skirmish demo is now available on Itch.io. The demo showcases both sides, the usage of unit abilities, some dynamic map elements, and unit development...
I've created a 10 minute video of the demo map, which showcases the current state of the game. As you can see on the video, there are still a few bugs...
This is a short post about all the abilities that I've just finished for the colony units.
This is the 1.0 version of Galaxies and empires, there will be no campaign, most campaign units were brought into the skirmish. 1.0 version, can contain...
A new demo for Galaxies and Empires, with more skirmish maps,and the new units.
This is a short demo, it lets you play both sides in large battles, on three maps.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Wow this game is cool. One I am interested in checking out.
Thank you! I'm planning to create a small demo that showcases base building and unit creation too.
This comment is currently awaiting admin approval, join now to view.
Update?
Waz up! checking this much thanks.
Hello everyone.
One very good advice for indie game makers:
NEVER CHANGE ANYTHING BEFORE A DEMO!
Bad thigs happen... :)
Apologies for those, who wanted to capture enemy control points, but could not..
It is not how it should work.
A demo is coming soon.
ha, if you talking about making changes just before release, I know right. A hard lesson learned. anyway just downloaded this game looks promising sounds fun.
what i see are lots of Star Wars models changed in new form.
well, some models might have been inspired by Star Wars, e.g. H-wing, but believe me, most models will be quite unique. :)
I can't find it on Steam Greenlight. Can someone give me the link? I want to see this game released.
Hello, the game is not released yet, and I did not submit my game for consideration on greenlight.
I hope to release a demo soon.