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Once every eight hundred and fifty two years, something happens. A great man is born. That man is you. <Various Audience Coughs> The year is 3000. On the dot. It's a brave new galaxy. Aliens are as common as Manchester United fans. Weapons are as powerful as gods. The future is a scary place. But for you, also one of great adventure. Set foot on the Starship LeaveSpoon, and boldly go where a million others have gone before. But there's one thing you got they don't. Style. And lots of it. This is the ultimate sci-fi fashion simulator. With guns. And robots. And lots of silly jokes designed to illicit laughter. Can you save the universe? Do you even want to? Join the dark side or march with the good. Along side buying expensive clothese and looking good with a gun in your hand, you will engage a varied and interesting cast of sci-fi characters. From the Cockney(Think Derick Trotter) Captain, to Jim, the local 'highman'.

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Add media Report RSS Full Metal Shader (view original)
Full Metal Shader
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Description

I've done a shader that fits in unity as 'ARPG/HiQ/Surface/Metal'

shaders are in sub menus for easy access. and they are or will be, split into hi and lo cat. hi for shader model 3.0, lo for shader model 2.0.

Some shaders may just have a shader model 2.0, if 3.0 adds no benefits to the shader/material.

The level I made myself in 3dsmax, using open source textures and crazy bump to produce the other maps.

The shader takes,

1xDiffuse Color Map
1xSpecular/Gloss Color Map
1xEnvironment Map(Cubed, will be adding realtime reflection support via this)
1xAmbient Occlusion Map (Produced by crazy bump, this gives nice shadow spots to textures to give them more depth.)
1xNormal Map for you know what.

It also looks quite nice when the camera is moving mostly down to the proper spec map. (colored support, so it doesn't just have to white highlights.)

The game opening will still be on the moon, that scene sits safely on my hard-drive. But this is the opening menu. the menu will be an interactive branching quest that'll determine which path you initially start upon. And also weather you are a man, woman or robot.(Well...maybe just a robot and man. 3 unique quests is a bit much lol, but i'll see how easy it turns out. I have two female models so is not the problem.)

Anyway, more shots soon.