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When Earth is attacked by a devastatingly hostile fleet of unknown origin, the last remaining ships carrying what is left of humanity must find a way to work together and continue to survive out in the harshness of space, pursued relentlessly by the alien fleet. Your handful of ships of numerous classes will need to be maintained, fueled and kept stocked with the means to fight whatever you may come across. People left is a number that can only tick downwards as you struggle to feed, entertain and make life or death decisions with every planetary mission to find the resources to keep the fleet functional... Fragile Existence is a space real-time strategy with tactical pause, where you control the fate of a set fleet as they move from system to system, encountering ruined colonies, vicious alien lifeforms and harsh environments, taking part in RTS-style ground missions on procedural worlds with fleet support, manufacturing and researching, in a survival twist on the classic 4X formula.

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Add media Report RSS Fragile Existence Teaser [June 2021]
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Description

A quick glance at the features I've been working on recently: A revamped in-game planet editor that allows for the creation of different planet environments, with user-placed features that provide interesting ground-based areas for your dropped expeditionary forces to explore. The fleet has expanded in options, with a Strike Carrier available that ferries squadrons of fighter craft around, a Cruiser and Frigate variant that can perform supporting roles-- plus a few new ground units like the nifty Quad and all-terrain Spider Tank.