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This is a single player experience for all terminator fans using the unreal engine III by Epic Games. set in the year 2029 you are placed in the boots a of soldier serving for humankind against the ruthless army of machines. The final campaign will feature nine chapters of a roller coaster ride, inspired by James Cameron's masterpiece franchise. Confront the many killing machines at skynet's disposal including the HK aerial, the HK tank, the mini HK, and the legendary T800 with an arsenal of futuristic plasma weapons. game by Kevin M. Bryant. custom content by Kevin M. Bryant. custom audio by Ben Sterry. original score by Thom Maggs. gears of war content by Epic Games. unreal technology by Epic Games. Terminator Franchise in honor to James Cameron.

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RSS Alpha v1.0.1 gameplay
Comments
Xendrid
Xendrid

New gun looks great in game.

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CzechDeath
CzechDeath

is that unreal 3 engine ?

I remember something like this as mod for GoW ... Is it it? Or just an coincidence =D

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Black_Hand
Black_Hand

udk. thats the closest ordinary guy gets to UE3. and its really really great. just look on Udk.com . much better than anything any of the big guys in the industry ever did.

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kyleNR
kyleNR

it used to be for GoW now its UDK

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GhostyGunner
GhostyGunner

Looks great.

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Cookiestealer
Cookiestealer

Stunning effects :O

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KILLER89(FIN)
KILLER89(FIN)

gridlockshock, just out of curiosity, when 1.0.1 will roll out?

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Quansword
Quansword

how come you can switch weapons? i couldnt in the demo

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KILLER89(FIN)
KILLER89(FIN)

um... the demo is 1.0

The video shows 1.0.1

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TeddyLeach
TeddyLeach

Looks even more awesome than before! I'll deffo do an LP of this when it rolls out.

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Hajas
Hajas

seams AMAZING m8! I just only recommends that those weapons should kill the terminators more faster, at least in the movies the laser guns kills terminators with 2-3 shots, or even 1 in the head.

also seams that you received SEVERAL shots and still are alive, are we a kind of terminator or something in the game? if not if far unbalanced.

there's only my two advices, the rest it's REALLY AMAZING! keep the excellent work! I'm follow this for a long time as I'm a big fun of the series.

I specially LOVED the dark ambience, very close to the movies.

cheers

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Narlyteeth Author
Narlyteeth

I know the player takes too much health. It's just so people won't get too frustrated with the difficulty. I'm considering a difficulty setting for the next release.

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Hajas
Hajas

yeah, create a hardcore option, that will be great! :D

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Jessonei
Jessonei

Sad that the other gun left.

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kwijl
kwijl

seriously?! is this in-game!? this looks way to epic to be in-game! has there been done some video editing or something xD WOWWW!

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vikocho
vikocho

BRUTAL CINEMATIC CAMERA !

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Bersek
Bersek

wow this reminds me a lot of killzone 2,3 like graphics awesome job!! :O

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mjMAG
mjMAG

AMAZING GRAPICH

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Noremakk
Noremakk

It looks very pretty!

I agree with Hajas, though, everything has too much health, terminators and player alike.

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sirkidd2003
sirkidd2003

In my opinion, I think (from the video, at least) it looks more "real" than Killzone 2, 3 or anything else I think I've ever seen for that matter and trust me, I play a lot of games! My only nitpick is the logo. Seriously. Get a new logo and I really think it will go very, very far (but I'm sure everyone already knew that)!

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TALON_UK
TALON_UK

Looking good. Really impressed guys, keep up the stellar work.

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Mavis130
Mavis130

That is just incredible.

the awesomeness of the visuals in this are comparable to the awesomeness of the visuals in the movie "Metropolis" (the 2001 one, not the Fritz Lang one, although I'm pretty sure that one also applies)

I'm guessing it's just because it's the alpha, but it appeared like the player is able to take a lot of punishment. will the finished product be down to earth, where we die in only a few shots? (id love it like that)

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BurnerMeen
BurnerMeen

I know the recoil is realistic, but it seems too distracting with the bright blue crosshairs. It does look f-ing amazing though...

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Description

This update has fixed much of the major problems from the alpha 1.0 demo

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