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At the heart of every fantasy adventure is the humble tavern. A place for heroes to rest, to listen to rumours, and to seek employment. Yet the life of the modest tavern owner goes all but unnoticed. This game changes that. In Fortune’s Tavern you take on the role of Mathias Gambridge, the new owner of a squalid inn, run down through long years of neglect. It’s up to you to restore Fortune’s Tavern to its former glory, but will you create and place of light where humans and elves will gather to sing and feast? Or will you delve into darkness and build a place worthy of the denizens of the underworld? Whichever route you choose you will get the chance to hire staff and adventurers, fund daring quests on which you can choose to tag along, and to uncover the wonders and horrors of your new home. Will you build a successful tavern? Or, like your predecessor, will you be driven into madness, poverty, and an early grave?

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Alignment is one of the most important modifiers in the game and works on a simple positive/negative scale.

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Alignment is one of the most important modifiers in the game and works on a simple positive/negative scale. A truly neutral tavern owner would therefore have an alignment of ‘0'. An owner looking to attract positive entities such as elves and faye would construct improvements and undertake adventures which offer a positive renown, and an owner looking to attract monsters, villains, and undead would do the opposite.

Having a substantial alignment either way will also affect the types of rumours you will hear, and therefore the types of quests available. Positively aligned tavern keepers will hear rumours of, amongst others, kidnapped heroes and maidens, positive artefacts, and undead uprisings whereas negatively aligned ones will hear rumours of vulnerable maids, undefended taverns to raid, and unholy items.

Alignment also affects the random events that can happen in the tavern. A positively aligned tavern is likely to get raided by bandits and monsters, play host to NPCs that will fall in love and want to marry, and get visits from the travelling bards. A negative tavern can be sieged by elven war parties, suffer from hauntings, or even be left an egg from non-maternal monster.

Alignment also affects the look of the tavern: the pictures belowt show an example of the tavern’s exterior when affected by extreme alignments.

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