Guide Ecco through an ancient temple by solving puzzles, while learning more about a war that happened thousands of years ago.
Hello everyone! Today we are going to show you some progress we are making, besides informing of a small demo release!
forget me not - small demo release
Our team has been actively working on upgrading in UI, and we can now show a more definitive version of it!
forget me not - upgrade in ui
Hello! Today we are here to bring you some updates on Ecco's animations!
forget me not - more animations!
Our Game Artist has made a very quick test of animations!
forget me not - animations
A quite quick test to test our code and our mechanic!
forget me not
Hello everyone! Cozen's Game Designer here to update you all on Forget Me Not's recent work!
forget me not - ui
Hey everyone! Game Developer here with a small update of our game's development!
forget me not - quick update
Hello there! Our Game Artist has been working on the mockup of one of our levels and we are excited to show you some of the progress made!
forget me not - art progress
Hello everyone! Today Cozen brings you a little insight of our game level design!
forget me not - level design
Hello there! Cozen's Game Designer here! We have a small peek to Ecco's initial concept! ;)
forget me not - character concept
Greetings, this is Cozen's developer here bringing you a brief introduction to our game's (Forget Me Not) mechanics! Puzzling with a twist! :)
forget me not - mechanics introduction
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