Procedurally generated open world space combat sim. Construct and defend your base of operations. Fight enemies, loot parts, and mine resources to upgrade your ship. Find a way back home... they need to be warned.
Exploration followed by combat with new AI / Enemy ships. Enemy ships are procedurally generated, had to get that working again with the new build system. Might post a video about that in the near future here I like how they turned out. Thinking about adding a random function for the player too (at least for the next build).