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A chef goes deep into mazes looking for ingredients to prepare succulent dishes

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Due to certain reasons the game it´s under some changes.

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Now the game would be a 3D maze with food theme. In which a cook must collect ingredients and leave without being caught by enemies. The logo would be a new one and the mechanics are different.

exper


The idea it´s to create worlds of different food themes, being sweets, candy and sugar the first world. The second world with like italian food, with pasta and pizza maze themes, etc... Some low poly examples for the character and the first enemy.

chefosos

Dentro laberLaberinto


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