It has been a few days since the last update but so much has happened! Crafting Folo Hearts in Unity has been really exciting! Progressing from its first pixel cloud, Folo Hearts now has its own main character, Hearts!
Designing Hearts was really a fun and exciting process. With literally zero experience in designing a character in pixel art, I just imagined what a heart would look like if it was pixelated.
After a few rounds of trial and error, I have finally arrived at this.
If you notice carefully, the design of the eyes are literally just blocks of black pixels connecting to each other. Eyebrows with upward curves does always indicate happy expressions. Opening 2 windows of the same file in Photoshop definitely helped too.
But what's a game without any enemies? In Folo Hearts, there aren't any monsters or such. Instead, there are green and dangerous spikes. One look and you can tell that you wouldn't want Hearts to get hit by them.
Now that Folo Hearts has its main character, Hearts, and green dangerous spikes, how does the game actually plays out?
Did you expect that it would be so simple? Hearts actually flies on her own. So all you have to do is just to tap on the screen when a green spike approaches near her. She will then do her evasion move while you get a point! Awesome!
Although the core gameplay is done, Folo Hearts still requires an option to restart the game, to share your score and to view other high scores. And if you have noticed, there aren't any sound effects added in yet.
So watch out for more updates on all these upcoming additions for Folo Hearts!
This looks super cute! I love hearts and cute games, and I love your character Hearts. Simple but effective (and cute!!)
Do you plan to release to Windows Phone 8 and Windows Store? Looks like this could be great fun for my Surface :)
Hey thaao! I'm glad that you like the look/feel of Hearts!
Would definitely love to release the game on the Windows Store but I don't have a Windows Phone to test on at the moment.
Will post an update here if that situation changes! :)