A freeform space-based realtime strategy game where the player controls groups of starships and fighters. The game is built around a starmap which the player must rid of all enemy ships, while completing storyline and side missions. During this quest, stations around the map can be used to purchase ships, weapons and modules. The enemy will be trying to seize control of your stations, and take the sector for themselves. Through a variety of missions, you must capture stations and push forward until the Dust Zone is safe once again.
I wasn't happy with the space station, so I did some more work on it. Still not happy with it, but less unhappy.
so, that wouldnt happen to be influenced by any human ship from nexus: the Jupiter incident, would it?
Honestly, no. It is influenced by something from a different universe, though.
x3?
Influenced from a diffrent universe huh... cause if it is your take on the Argon trading station from the X-series you sir are awesome.