Enrol with the police, emergency medical services or fire department and take on missions unique to each service in an open world. Engage in desperate car chases, diagnose life-threatening injuries, and put out lethal fires! Each department has its own vehicles and equipment for you to operate while on duty. Play in single player, or work together with friends in online multiplayer to tackle incidents across a shared world.
Usually the first to respond to a criminal incident, the police are equipped with the fastest vehicle and a variety of equipment. Their roles vary from handing out parking tickets to chasing down dangerous suspects. They’ll do everything they can to prevent criminal activity and put a stop to any crimes in progress.
As an emergency medical specialist, your job lies in keeping members of the public alive, treating patients’ injuries, diagnosis and more. Lifesaving equipment you’ll utilise includes medical kits, stretchers and ambulances.
The role of the fire department extends far beyond putting out flames, as they work closely with medical services out in the field, swiftly cutting open crashed cars so that medical staff can reach the casualty. The fire department won’t engage in the pursuit of suspects, but will handle the aftermath of an incident, including, of course, putting out fires. Battling raging flames and freeing trapped civilians involves some heavy-duty gear including spreaders, a fire hose, a fire extinguisher and a fire truck.
Team up with fellow players online and divide your team between the three emergency services at will. Race around the open world in various vehicles, to where you are needed, working together to help civilians in accidents or catch a fleeing criminal.
Various calls to action will see you responding to incidents based on your chosen department, as well as the relevant area in the open world. From speeding and illegal parking, to raging fires and life-threatening car accidents, the pressure is on in Flashing Lights.
Flashing Lights features a thriving open world (currently 3.5KM x 3.5KM) that will see emergencies break out in all corners of life.
All screenshots on this page are a work in progress, and visuals are subject to change. It is our plan to expand the open world to include different environments, missions and scenarios. We will also be adding further emergency services equipment and gameplay mechanics throughout the Early Access period.
Welcome to the first Flashing Lights update of 2022!
We're excited to kick the year off with not only a roadmap announcement, but also an update to the unstable branch.
This update, out now on the unstable branch, is aimed at fixing a number of priority bugs, including falling through the ground when exiting vehicles, missing NPC victims in some fire rescue callouts, as well as improvements to city and rural ground environment loading speeds.
To access the unstable branch you can do the following:
- Load up Steam and head to your library
- Right click on Flashing Lights and then select "Properties"
- Head to the Beta tab and in the drop down select "unstable_test_branch" (no password needed)
- This will then download the new update for you
Please note: The unstable update is currently for PC only. The Mac unstable update will be released in the coming days.
February - June 2022 Flashing Lights Roadmap
February – Suburban Update
In February, we'll be focusing on the new suburban area which was recently introduced. We'll be adding building interiors, and adding callouts to those interiors. This will include interactive doors and windows, with some callouts requiring you to smash windows to access homes.
We'll also be adding parked cars to the area, meaning you'll be able to patrol and issue tickets in the suburbs.
Expand your arsenal with a new weapon for police: the assault rifle.
April - Fire Update
The April update will see a focus on the fire department. We're planning on introducing a conventional fire truck, expanding upon the fleet of vehicles already available.
We'll also be improving upon fire department gameplay by updating hose mechanics, allowing you to connect trucks together in order to transfer water. We also look forward to introducing spreading fires, making for more dynamic callouts!
June - Traffic Stop
June will see the arrival of the much requested traffic stop update, expanding upon police gameplay by introducing vehicle searches and drug tests. We'll be adding the ability to shoot out AI car tires too, as well as updating traffic car models, adding some welcome visual diversity.
Lastly, we'll be making further improvements to traffic AI.
We're looking forward to the year ahead and are committed to delivering improvements to the game, as well as introducing exciting new content!
Unstable Update Full Patch Notes
- Falling through the ground when getting out of vehicles
- Missing NPC victims in Fire Rescue call ID2003 (Currently there's still some client-side desync when picking up victims)
- Texture optimizations
- Weapons optimization
- City and rural areas ground environment loading improvements
- Load time improved for main menu to game transition
- Floating buildings in areas 28-44 and 32-44 adjusted
- Floating street lights at 23-46 adjusted
- Christmas theme removed
Flashing Lights' new update is here - happy holidays!
Brand new sheriff liveries for police. Fire hydrants added across the map.
The original map has been removed, and the new one expanded.
We need your help in testing the update! This is your chance to play an early version of the new map.
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