This is our first multidevice game. (iOS, Android, PC y Mac). It is a platformer game. Fixie Joe must repair a creazy factory, for this must collect nuts, avoid crazy robots and repair broken consoles and open new areas and levels.
Last few days we worked hard to improve the global game performance, we began with 28-30 FPS (Frames per second) to reach 85-90 FPS. For this, we review hundreds of line codes, we implement Lightmapping and we reduced the shadows projection for PC & Mac version (a small sacrifice but was necesary), the iOS and Android version have hardware shadows, so we use another technique and practicaly do not loose quality.
You can check all these improves in the updated demo at Fixiejoe.com
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