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Master deadly traps and savage hazards to slaughter your foes in turn-based tactical combat. Guile & Glory: Firstborn is the story of a world on the brink of ruin. A legion of nightmarish immortals sweeps across the land, slaughtering all who would oppose them. Blades shatter and arrows snap against the demonic flesh of the horde, and death follows in their wake. But as swords fail and kingdoms crumble, three heroes rise to challenge the darkness.

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PAX Australia 2019 Indie Game Spotlight

PAX Australia 2019 Indie Game Spotlight

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Read about the most exciting and interesting indie games on show at PAX Australia this year and why you should be keeping an eye on all of them going...

This Week In Indie Games: January 27 2019

This Week In Indie Games: January 27 2019

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The biggest indie gaming stories for the week of January 27 2019.

Guile & Glory: Firstborn Early Access Demo Release

Guile & Glory: Firstborn Early Access Demo Release

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Read all about the new demo of Guile & Glory: Firstborn, available right on on IndieDB and Itch.io!

This Week In Indie Games: November 4 2018

This Week In Indie Games: November 4 2018

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The biggest indie gaming stories for the week of November 4 2018.

Guile & Glory: Firstborn PAX Aus 2018

Guile & Glory: Firstborn PAX Aus 2018

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Join us for our third annual PAX Australia development blog, as we delve into our adventures at the convention, the lessons we learned, and what you can...

Firstborn - Development Update and PAX Aus 2018

Firstborn - Development Update and PAX Aus 2018

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In this Firstborn development blog, we look back over some of the changes and improvement to come to the game in the last year, and announce some cool...

Creating the Firstborn: The Art Pipeline

Creating the Firstborn: The Art Pipeline

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This week we take a look at the art pipeline for Firstborn - how we come up with characters, the tools we use to bring them to life, and the steps from...

Magic in Firstborn: Essence, Invocation and Sorcery

Magic in Firstborn: Essence, Invocation and Sorcery

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For this week's development blog, we take a closer look at how magic works in the savage world of Firstborn.

Firstborn Lore Breakdown: Human, Firstborn, Unborn - Oh My!

Firstborn Lore Breakdown: Human, Firstborn, Unborn - Oh My!

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It's been a little while, but the Firstborn development blog is back! This week, we go in-depth with the three mighty factions at play in the world of...

Firstborn - Guardian Hero Breakdown

Firstborn - Guardian Hero Breakdown

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For this week's blog, we learn all about the upcoming Guardian hero and some of the abilities she can bring to bear against the Firstborn!

Firstborn Pre-Alpha 3 Teaser

Firstborn Pre-Alpha 3 Teaser

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For this week's blog, we take a sneak peek at some of the new stuff coming in version 3 or the public pre-alpha for Firstborn.

Firstborn Dev Play: The Unborn Lord

Firstborn Dev Play: The Unborn Lord

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With the release of Pre-Alpha 3 for Firstborn drawing closer, I decided to take one last look at the boss fight from the demo, this time in video form...

Firstborn: New Features Video

Firstborn: New Features Video

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For this week's blog we take a look at some of the new features that have come to Firstborn in 2017.

Firstborn: State of the Game January 2017

Firstborn: State of the Game January 2017

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For this week's blog, we take a look at what's happening with Firstborn in early 2017, as well as some of the features you can expect to see going forward...

Firstborn: Designing the AI

Firstborn: Designing the AI

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This week we delve into the minds of the Firstborn as we take a look at the design behind their AI.

Firstborn: The Journey So Far

Firstborn: The Journey So Far

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For the final Firstborn dev blog of 2016, we take a look at the journey from prototype to pre-alpha, as well as some of the challenges we faced along...

Firstborn: Boss Breakdown (The Unborn Lord)

Firstborn: Boss Breakdown (The Unborn Lord)

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This week we conclude our series on the enemies in the demo with a detailed look at the terrifying Unborn Lord.

Firstborn: Enemy Breakdown Pt 2

Firstborn: Enemy Breakdown Pt 2

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Join us this week for an in-depth look at the other two enemy types from the pre-alpha demo.

Firstborn: Enemy Breakdown Pt 1

Firstborn: Enemy Breakdown Pt 1

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This week, we take an in-depth look at the first two enemies from the Firstborn demo.

Shader Capers: Palette Swapping

Shader Capers: Palette Swapping

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This week we take a look at a how a simple palette-swap shader is used to retouch art and generate enemy variants in Firstborn.

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Guile & Glory: Firstborn
Platforms
Windows
Creator
ElstonStudios
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