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Fire & Stealth is a fast-paced fantasy multiplayer spell combat game with RPG elements.


Overview:

  • Multiplayer
  • Persistent open world with hostile NPCs
  • Fact paced real-time combat
  • PvP & clan fighting

Combat:

  • Hand-to-Hand
  • Elemental techniques
  • Dash, teleport, stealth
  • Superjump, superrun
  • Weapons and traps


Project History:

  • 2011 - Project Shinobi v1
  • 2012 - Project Shinobi v2
  • 2014 - Project Shinobi reloaded as Fire & Stealth
  • 2016 - Complete overhaul



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Welcome to the April Update of Fire & Stealth.

What is Fire & Stealth?

If you are new and are wondering what Fire & Stealth is (or have been tracking since the early days of Project Shinobi) let me try to give you the general Idea.

Fire & Stealth is a multiplayer spell combat game. You join a server and battle it out with up to 50 other players by shooting Fireballs, Icebombs, Lightningcoils and a huge number of other spells at each other. Additionally you get to be sneaky by using Invisibility spells and Illusions rather than relying on brute force, the choice is yours. The are some RPG elements like leveling your elemental proficiencies and combat stats.

Rockshield

The Rockshield is a defensive spell which creates a rock which rises from the ground up and shield the user from incoming enemy spells. It lasts roughly a minute and can also be used as a jumping platform to reach higher places (such as high tree branches).


Energy Recharge

When you use spell you inevitably will run low on energy. You can then either wait for the slow energy regeneration or find a safe spot to recharge your energy as shown in the following animation:


While recharging you are especially vulnerable since you cannot move, although you can just exit the recharging by letting go of the charge button (currently c).

Fire Spirit NPC

Even though the game is focused on PvP, I've added a Fire Spirit NPC which roams the map and is hostile towards any players.


It performs dodging maneuvers and shoots fireballs.

Improved Forest Area

The old forest area is now more densely populated with trees, creating a more immersive area. And there are birds!

A run through the Old Forest Area:

Multiplayer Tests

I've done some multiplayer testing with a few people and I'm happy to report that the game performs very stable.

Steam Greenlight

The plan is to go through Greenlight in order to publish on Steam. I haven't yet decided on a price, but I'm considering something between 0$ and 5$. Yes even pure free to play is an option. Personally I tend more towards free, but I want to be able to provide at least 2 dedicated servers at launch (EU & NA) and those cost monthly (higher price - better server).

If you read this, feel free to post a comment what you think.


Thank you for reading the April Devlog

Sunspear

Bamboo swamp area, new spells, networking rewrite

Bamboo swamp area, new spells, networking rewrite

News

This devblog shows the new bamboo swamp area and 3 new spell that have been added. Also networking was switched from UNET to Lidgren, allowing for more...

Complete overhaul of Fire & Stealth

Complete overhaul of Fire & Stealth

News 1 comment

Fire & Stealth is back and receiving a complete overhaul!

Early Alpha Released

Early Alpha Released

News 4 comments

Fire & Stealth Early Alpha released! Download it now for free.

Introducing Fire & Stealth

Introducing Fire & Stealth

News

Shinobi Project is now Fire & Stealth! NPCs, improved skills closing in on Alpha.

Comments  (0 - 10 of 47)
hollo0w
hollo0w

Glad yo see you are still working on it mate :)

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arasadusan
arasadusan

Is the game dead? It looks promising

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Sunspear Creator
Sunspear

It is being completely overhauled at the moment

Reply Good karma+1 vote
Leanardoe
Leanardoe

How do I download this?

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Sunspear Creator
Sunspear

You will be able to once the next round of alpha testing starts.

Reply Good karma+1 vote
RaptorJesusGames
RaptorJesusGames

the alpha download didn't work on my mac... can you help?

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Sunspear Creator
Sunspear

Unfortunately I haven't been able make a version yet, since I don't own a Mac. But I will do my best in the future to create versions for PC, Mac and Linux. Until then I have to work with what I have, so bear with me.

Reply Good karma+2 votes
Sunspear Creator
Sunspear

It's not dead. I've been working on and off on this project for over 5 years. I'm just taking a break from it to see which direction I'll be taking the game.

Reply Good karma+3 votes
HasegawaTaizo
HasegawaTaizo

this game is dead?

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Guest
Guest

i can see very sad. Is just like the others

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Fire & Stealth
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Windows, Mac, Linux, Web
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Sunspear
Engine
Unity
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