Fioresia is an MMORPG. A visually cute world with lots of interesting and rewarding places to explore. Fight big bosses, enemies, solve puzzles, build your home, farm, create a guild to conquer a castle and more with, all your friends for the glory!
this one was a very productive week for Fioresia Online. We just finished one big milestone that will change the world of Fioresia Online by a lot.
Daniel is working hard on modeling and texturing new points of interest for the alpha. There will be quests and lore to discover these new mysterious places! Can't wait to see alpha testers play the new build!
World lore and description are ready so artists can start building the terrain and start to model some props. We don't want to spoil you too much, here you can find a small description of a point of interest.
Located west of Cinderstone is a magical sight: several islands floating among the clouds. Known collectively as Annwyn, this is what remains of a giant meteor that broke apart but magically never crashed to the ground. Instead, its pieces float through the air like several small moons.
The largest isles float high above the ground. To get to them, adventurers must jump onto the smaller ones that float closer to the ground, then leap from one island to another until they make it to the top.
On the higher islands, one can find strange alien plant life that resembles corals and undersea polyps. The grass changes color when the wind passes (from blue to pink). At the largest island, one can find the remains of the Ruined Starship.
We are still iterating different players' faces and different eyes. We want the players to be more dynamic and more alive. For example, we are implementing a system for the players to move the eyes in the direction of the enemy, loot, or just the target.
We hope to have something new to show you next week!This is all for now, you can talk with the developers on our Discord channel about the new character models, new places, new point of interests or any other features.
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as already mentioned in the newsletter from last Friday today we will talk about the Siege System. Not everything about the castle and siege but just...
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