FineSweeper is a Minesweeper clone with additional features such as level progression, items, achievements, and challenges.
You know the old adage, “In Soviet Russia, milestone hits you” -- and for the first time, I left the Soviet Russia of game development since Fine Sweeper is on track, nailing milestones all the way.
That’s why I am happy to announce my trial run of Fine Sweeper on Greenlight as well. Initially, I am curious about how many of the hardcore players there would enjoy a polished casual game, but right now I am just happy to be there.
So if you have a Steam account and are in a good mood, please vote for Fine Sweeper. Because voting is an important part of the Gamer’s Republic.
Since I've received a couple of requests as how to practically code a Minesweeper-like game with Game Maker Studio, I thought I outline a bit of it here.
The Demo is here! Experience the final polished experience yourself and see whether you like it. These are the demo limitations:
Current version of the game including: • The World’s Ugliest Achievement Overlay™ (= stand in for code, not yet designed visually) • Particle...
This is new: • Extra-life mechanics • Item Drops (stand in graphics & sound!) • Performance Improvements & Bug-Fixes
This build supports level progression, custom mode, fullscreen/windowed mode, saves user settings to disk and the core mechanics of course. Title screen...
I did a playthrough of this game! youtube.com/watch?v=gkF623V1H7g Really fun :) defo worth the purchase