In the past week i worked a bit on rollback netcode and made some fixes for movement and collision detection.
I also added 3 basic kicks, you can check video here Youtube.com or in a game video tab :)
Plan for next week is to continue working on netcode while adding few more basic attacks (punch on ground, air, while running, while crouching).
Fight input will basically have 2 buttons (similar to smash melee) but in Fighting Spirit one key for kicks, 2nd one for punches. All these attacks will have enhanced versions, combination of them will result in combos (like in street fighter), keep in mind movement is very platformish so everything is very dynamic. There will be some ultra and super moves too :) but it will take some time until then!