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In F.E.X (Forced Evolution Experiment) you are a failed experiment in a facility where they manipulate human DNA in order to stop the aging process. Something happens in the facility and you manage to scape, but as a failed experiment you are able to grow old at will, but you can't reverse the process. Get out of the lab before you die of age or get caught by other experiments.

Presskit

Factsheet

Developer:
NonFictional Games
Based in Mexico

Release date:
August 23 2017

Platforms:
Windows
Mac

Website:
indiedb.com/games/fex-forced-evolution-experiment

Available From:
$6.99 - Steam

Description

In F.E.X (Forced Evolution Experiment) you are a failed experiment in a facility where they manipulate human DNA in order to stop the aging process. Something happens in the facility and you manage to scape, but as a failed experiment you are able to grow old at will, but you can't reverse the process. Get out of the lab before you die of age or get caught by other experiments.

History

I first started the studio because it was the only way I could get into the games industry (or so i thought) since due to financial reasons I was forced to drop out of college. Since I was living alone at the time I had to work as a waiter while starting to make games. I gather a group of friends and entered an incubator program which was really helpful. But my first founders leave the "studio" because it was all fun and games but as soon as we entered the incubator, things got serious, and they were not ready for that. While alone I managed to get 2 more people on board, and we started a different project, and we manage to get a government grant (which they took almost a year to give) and they were in need of money so they leave as well.

At the time I was alone (for a second time) I was depressed but I knew that I shouldn't drop out of this. Fortunately my girlfriend helped me out and started to work for me. A lot of hurdles, a government grant, and 2 more teammates later we took the risk of making a new game, I thought that a completely new team could do a new game so after brainstorm we decided for F.E.X (Forced Evolution Experiment) and we have been working on it since. Of course there were a lot of trouble in the process, but we managed to "finish" it (you know, because it's never finished to be honest).

Features

  • Puzzle Solving
  • Age at Will
  • Replay Value

Videos

F.E.X (Forced Evolution Experiment) Gameplay Trailer YouTube

F.E.X (Forced Evolution Experiment) Choosing Your Way Out YouTube


Images

Download all screenshots & photos as .zip
Platform_Puzzle.jpg
Escaping_The_Titan.jpg
Surviving_The_Fire.jpg
capsule_main_1.jpg
Killing_An_Enemy.jpg
Facing_The_Infection.jpg

Download logo/icon assets as .zip
logo
icon

Monetization Permission

NonFictional Games allows for the contents of F.E.X (Forced Evolution Experiment) to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from F.E.X (Forced Evolution Experiment) is legally & explicitly allowed by NonFictional Games. This permission can be found in writing at https://www.indiedb.com/games/fex-forced-evolution-experiment/presskit.


About NonFictional Games

Boilerplate
We're a small game development studio based on Chihuahua, Mexico. With the mission of making great games that focus on storytelling.

More information
More information on NonFictional Games, our logo & relevant media are available here.


F.E.X (Forced Evolution Experiment) Credits

Jonathan Sanchez
Founder/Programmer

Leslie Quintana
Founder/2D Artist & Animator

David Saucedo
3D Artist & Animator

Carlos Marquez
Lead Programmer


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks