Fell Seal: Arbiter's Mark is a turn-based tactical RPG featuring striking fully hand-drawn graphics, in a 2D isometric perspective. You will need to use strategy and cunning, as well as master a complex class system, to conquer the challenging battles ahead of you. Unfold a mature story centered around your position as one of the Arbiters, an order dedicated to keeping the peace and the balance of power throughout the lands. While many allies with storied personalities and goals of their own will join your ranks during your adventures, you may find yourself favoring a cherished non-story character due to the ability to fully customize them. By changing their portrait, name, clothes, hats, color and accessories, every ally is unique. Reminiscent of Final Fantasy Tactics both in scope and style, Fell Seal's intricate class system promises to deliver to the player a widely varied array of customization and possibilities.
Linux Version: adding 2 new Story Battles, 3 new Patrol Battles and numerous Story Cutscenes. Also has lots of improvements, fixes and new assets.
This is the Linux version of the game.
The last demo was version 0.1.1 and this is version 0.2.5, so the changes are numerous. The rough version of it is that we added 2 Story battle and 3 Patrol Battles, on top of lots of UI improvements, fixes and tuning. There's also more modding support (creating your own classes, abilities, encounters, etc).
The full changelog can be found on our Steam page (although that's the changes for the Beta-Backers version and the demo is only a small subset of that): Store.steampowered.com
Nothing fancy: just unzip in a folder and run the executable.
We'll be happy to hear your feedback on the game, the balance, etc. Our Discord server is the best place for that (Discord.gg), but right here will do as well!