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Sumerian Blood: Gilgamesh Against the Gods, is a strategy+action game. You play strategy on a board but when pieces step on the same place a battle screen opens and they duel to the death. Sumerian Blood is loosly based on mesopotamian mythology and history. There will be both single player(Human Vs PC) and multiplayer(Over network or in the same machine).

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"The sands of ancient Mesopotamia hide the blood of Sumerians who fought for their hero Gilgamesh against the gods' army of An.
Fight against beasts long forgotten, gods of ancient times in a battle that shaped the fate of civilization."

I am reviving my old game, Sumerian Blood by porting it to Unity.

Board1

You can play the Demo on newgrounds for free: Newgrounds.com

And of you want to support me you can buy it here: Play.google.com

To give you a little background, I released this game almost ten years ago(I thought 15 but I was wrong).

At that point I was very interested in Sumerians and Bronze Age history of Mesopotamia.

I was so interested I decided to make a game based on that.

Most of the characters in the game are based on my "research" about Sumerian history and it's mythology.

The game is based on a fictional war between Gilgamesh people's army and the gods army led by An.

Gilgamesh convincing his people to go to war against the gods is both a heroic and selfish deed. As he is trying to save himself from his own fate on the process.

A short look at the units of Gilgamesh's army and what they are based on(from my memory):

Sumerian 01


Sumerian: This is a Sumerian "solider". I am not sure during that time armies were quite organized, so the bare minimum of a fighter is someone with a khepesh(bronze beating sword). And the wool "skirt". The khepesh is technically a sword, but from my understanding it's not very sharp as it's made from bronze and it would use more like a club while beating your enemy.

Archer 01


Archer: This is your "standard archer". Another one who would join the battle with a short bow. He also had a leather cap(I think) and the "studded armor". I don't recall it's name, but it's basically like a leather jacket or cloak with metal plates or disks knitted to it. Don't remember what kind of metal... I guess bronze.

Sorcerer 01


Sorcerer: I recall reading about sorcerers in the ancient civilization. I don't remember much except they were doing all sort of rituals relating diseases and stuff like that. I guess I tried to make him look like a sorcerer of some sort. Here it gets into the fantastical realm, as in the game the sorcerer can fire magic bolts.

LionSnake 01


Lionsnake: If I recall this is almost a compeletly made up character because I didn't have enough characters to Gilgamesh's army. heh.

Genie 01


Genie: Again, I don't remember the background, but notice it is similar to the drawing or carving in Sumerian artifacts. I specifically tried to make the wings look like in the drawings and carving. The branch he is holding in his hand is also related somehow, but I don't recall how.

Eagle 01


Eagle: This is just an eagle. Might also be a result of lack of enough characters to Gilgamesh's army. Though I recall there was mentions of eagles somewhere in the mythology so maybe it is slightly related.

Endiku 01


Endiku: This is Endiku, this is Gilgamesh's best friend if I recall. They fought then became friends in Gilgamesh's stories. He is probably well known, but I don't really remember that stories that well.

Griffin 01


Griffin:

This is a Griffin as described in Sumerian mythology, also I think based on pictures from artifacts. Notice the mohawk and the non modern style wings.

Gilgamesh 01


Gilgamesh: This is Gilgamesh. He has a scale armor, a colorful scale armor. Again from pictures and as I imagined him. I also tried to make that hat/helmet from the pictures, and gave him the composite bow. Which should have been one of the deadliest weapons of that time? Again, don't remember much, but it's a quick info.

The AI in the game is not as good as it used to. I would like to bring back the good AI it had, and then maybe add online multiplayer and release it to more platforms then or gradually.

GriffinVsGallu

Sumerian Blood is now FREE!

Sumerian Blood is now FREE!

News

Long time no see... an update for Sumerian Blood. Now free.

$0.99 sale for Sumerian Blood

$0.99 sale for Sumerian Blood

News

Sumerian Blood is on sale for $0.99, it can't get any lower than that.

Sumerian Blood has been released!

Sumerian Blood has been released!

News

Sumerian Blood, the strategy and action game has been released for the Android and is available on Google Play and Amazon Appstore.

Sumerian Blood available on Indievania

Sumerian Blood available on Indievania

News 4 comments

Development news about Sumerian Blood, please show your support!

Post comment Comments  (0 - 10 of 11)
CJ_COIMBRA
CJ_COIMBRA

Are you planning for iOS?

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PompiPompi Creator
PompiPompi

I would like to do that at smoe point, yes.

Reply Good karma+3 votes
Smoth
Smoth

Since you asked, Fwiw, I don't think it is the graphics but the genre, Turn Based Strategy games are not very popular. People prefer to be more engaged.

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mystic_swamp
mystic_swamp

Not to butt in but, I beg to differ. Turn based strategy games are one of the most "engaging" forms of games for example: X com,jagged alliance,the Total war series, and them not being popular? look at civilization. just saying.

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PompiPompi Creator
PompiPompi

Thanks for your feedback,
The thing is, this is not entirely a strategy game. It's a mix between strategy and action.
I think it's a very fun game once you get familiar with it. People might not understand what's the big deal before passing the initial learning curve.
Of course, multiplayer with an appropriate challange is what it's all about.

Reply Good karma+3 votes
Helmlock
Helmlock

Do check your inbox, I have a piece of advice for you there.

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loozzer
loozzer

So archon is not completely forgotten.. keep it up, ive been waiting for something like that for more than 20 years :P

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PompiPompi Creator
PompiPompi

Great XD

Reply Good karma+2 votes
Fib
Fib

If I may ask, what programming language and SDK do you use? C++ / DirectX?

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PompiPompi Creator
PompiPompi

It's C++ plus different replaceable modules(basically dlls).
So now I have for the(2D) graphics both an DX9 implementation and an SFML.
Someone without DX9 could use the SFML implementation and vice versa.

Reply Good karma+2 votes
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