Angels That Kill 3.0 - Release Date 5-??-2019
Additions:
- additional visual effects when playing as Baley to give more context to his paranoia
- a new launcher option to play either the original release or the new update
- a new map system
- a new inventory system
- an FOV option
Changes:
- changed the cursor to be easier to see overall
- changed numerous animations to be more impactful
- changed the look/design for several menus to be much more clear throughout
- a significantly improved tutorial
- an update to the newest version of Unity
- an updated demo
Bugs Fixed:
- the cursor not always displaying properly
- the introduction/disclaimer scene skipping improperly
- the combination of the player's Running/Crouching/Run Toggle states not co-operating correctly
- the Intermission chapter walking mechanic has been removed (this was not a bug and was an intentional design choice, but the effect is confusing to a lot of people and breaks the flow of the game)
- a lot cleaner back-end for the game to run on that should provide a much smoother experience
- ending unlocks being improperly given
- achievements possibly not being given after playing continuously for a while