-lowered various polys
-slowed down the rain a bit
-rounded the sidewalks
-more stable framerate
-increased population
-re-sized various objects
-removed unnecessary box collider in front of elevator
-removed flickering light from the murder scene
-fixed GUI on menus
-tweaked character models
-tweaked various objects
-tweaked character controller
-tweaked players room
-tweaked environment sounds
-tweaked menu styles
-tweaked font
-tweaked headbobbing
-tweaked some object placements
-tweaked shaders
-changed hotel signs
-changed some materials
-changed the dead character
-changed the blood
-changed the main menu song
-changed various materials
-changed main menu and controls menu
-changed colliders for some characters
-added animations to characters
-added cover to bookstore
-added some minor textures
-added some easter eggs
-added a hallway to hotel rooms
-added more variety to buildings
-added bones to all characters
-added controller support
-added more intractable objects
-added a subway entrance
-added audio to characters
-added flickering lights to cop car
An Update On Alpha 3
What all is completed and what is still in store for Fade, as well as Alpha 3.
Posted by InvalidSpacebar on
The current list of updates since Alpha 2: