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Facet is a custom class based First person/Third person multiplayer arena Shooter/Slasher. How does that work, you ask? It doesn't. This started with a shower thought about throwing players controlling characters from different games into an arena and seeing who wins, coupled nicely with a universe I have been day dreaming up since I was a young one. After testing out a few ENTIRELY different character 1v1s with a friend of mine I realized I absolutely did not have the next big game idea. It was really hard and it was like playing rock, paper, scissors, except if paper could shoot better, paper could beat rock. It reminded me of playing games in my younger days, where when I first started playing it was absolute chaos and not fun in any way shape or form. Turned out the fun is encased in a very hard shell of "learning," but, when you crack it open and bite into the fruit it bore, boy was it sweet. This is that.

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Devblog 03: Redirection and Explanation

Devblog 03: Redirection and Explanation

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Well, It's been a very chaotic past few months. Keeping the personal side semi-vague, my son was born healthy and my PC is now fixed.

Devblog 02: The need for testers

Devblog 02: The need for testers

News

In this update I show off some of the movement and combat system, I talk about needing testers for the Prototype Build 0.01, and I explain what Prototype...

Devblog 01: NPC Dialogue

Devblog 01: NPC Dialogue

News

A new video showing off the dialogue system is up! So what's next?

Official Announcement of Project Harpy!

Official Announcement of Project Harpy!

News

I decided after about 8 months it wouldn't hurt to open up to some people who might be equally passionate about the sci-fi and fantasy genres.