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FACE IT is a game about facing the most challenging feelings of the human experience. It uses a dark atmosphere combining classic platform mechanics with survival dynamics to bring the feeling of wandering in the deepest and darkest places of the mind and soul.

Defeat Ghosts with the power of your inner light.

Face dangerous traps in a challenging platform experience.

Find your way through mazes and puzzles.

Through game design techniques, the levels are made to invite you to make a magical and metaphorical trip to your subconscious thoughts and deal with your inner issues.

The levels represents dark aspects of human consciousness, like Fear or Attachment. By beating a level, you shall find brighter states of mind, like Love or Truth.


As you might pass through the levels, you may unlock the magical sigils and symbols that represent those new brighter states of mind and unlock the keys for the levels from the Darkest World.

The sigils are symbolic representations of the magician's desired outcome. They are symbols created to cut through the walls of the conscious thought and affect directly the unconscious mind. It's at some extent, similar to subliminal messages.

One of the techniques we use to create sigils is a Sigilization method created by Austin Osman Spare, who was a magician, as well as a painter and graphical artist. The technique consists in writing spells with your intents, and agglutinate the letters to reduce the written statements in abstract symbols. The conscious mind may not remember the meaning of the symbols, but the subconscious keeps the memories about the symbol being made. This way, the symbols and their intents charge each other, exponentially increasing their influence on the mind.

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Twitter

Latest tweets from @gamefaceit

RT @gaius_exmachina: Just released Face It - Original Game Redux on #steam Bit.ly #indiegame #IndieGameDev #Blender3dT.co

Feb 6 2018

We are on Steam with a promotional price Bit.ly #IndieGameDev #indiegames #madewithunityT.co

Feb 4 2018

RT @gaius_exmachina: Sharp saws and spikes on Face It - Original Game Redux. #gamedev #IndieGameDev #indiegame #GameDesign #Blender3d T.co

Feb 3 2018

Face It - The original game will be released as DLC It will feature a unique level made on the #Blender3d focused i… T.co

Feb 2 2018

Time is gold when it comes to improve art! #gamedevelopment #indiedev #screenshotsaturday #gameart #madewithunity T.co

May 6 2017

The sigils are the power on @gamefaceit Available on Steam Early Access Goo.gl #gamedevT.co

May 6 2017

RT @gaius_exmachina: Making a "Doomlike" life bar for the @gamefaceit When you are hi, you lose humanity #gamedev #indiegamedev #blender3d T.co

Aug 17 2015

RT @gaius_exmachina: Just modelled the @gamefaceit character in his most human form #indiegames #gamedev #gamedesign #gameart #blender3d T.co

Aug 17 2015

RT @gaius_exmachina: Trying to use the character appearance to give feedback on how much life he has. What do U think? #indiedev #gamedev T.co

Aug 16 2015

We are improving the character model. #gamedev #indiedev #blender #unity3d #characterdesign T.co

Aug 12 2015