Achieve the title Iron Hugger by competing in twelve Hugtime Challenges! Hug each challenger for as long as possible without making things awkward!
This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Programmers located Anywhere.
Posted by Boredomsproducts.com on
EHSC is a puzzle game that has been in production since April 2009. A parody of Japanese game shows that will appeal to female casual gamers with its cute art style and silly humor, EHSC puts the player in the role of a contestant starring in an over-the-top competition in the style of Unbeatable Banzuke.
Programmer capable of working within an established group. Your role would primarily be the hardcore coding, taking tasks given by our software designer.
Retail, Xbox Live Arcade.
The game will be developed in XNA and will use a custom-built engine.
Brandon Higley - Producer, Sound Designer.
Matthew Higley - Lead Designer, 2D Artist, Writer.
Jeff Brizzolara - Software Designer.
Sarah Ellen Cheney - Character Concept Artist.
Heriberto Valle Martinez - Environmental Concept Artist.
Christopher Wood - Character Modeler.
Ryan Berkani - Environmental Modeler.
We wish to release a demo before the final build in order to get the ball rolling on testing and publishing. Our very-near future goal is to get the game to a point where we can test assets and animations for game readiness.
Send a cover letter and resume, as well as links to previous work, to email@example.com.