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Excalibur breaks the mould of traditional space simulation games by putting the player firmly in the boots of an experienced Starfleet captain. From the outset you will be able to control your character and command your ship as if you were standing on the bridge yourself. From taking direct control of the helm, to transferring command of any ship in your task force, or even calling your senior staff to the briefing room to discuss mission tactics; Excalibur is the most immersive Star Trek experience ever. Set six months after the events in Star Trek: Nemesis, Excalibur's story mode deals with the turbulent political scene caused by a decade of war and turmoil. From the second Borg incursion in First Contact, to the fall of the Dominion and the collapse of the Romulan political system; these events resulted in huge loss of life and changed the Alpha Quadrant forever.

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TheBleachDoctor
TheBleachDoctor

Set a course... for home.

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Vengefulnoob
Vengefulnoob

There's coffee in that nebula!

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Cadet Author
Cadet

Lol, poor Janeway. Even in the 24th century there is substance dependency! :)

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Guest
Guest

its neat how some games work. For example, STO doesn't have unique textures for each ship, so they can't use Normal Mapping for details like RCS thrusters and the Deflector Dish, so they modelled them in completely. While Excalibur there does have unique textures so they can just normal map the detail

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Tuskin38
Tuskin38

Whoops, that was me, forgot to sign in.

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