Evolvation is a multiplayer arena space flying shooter with multiple game modes which can be played solo as well as team-based gameplay.
Hi there Pilots!
Go check it out, Evolvation is giving away 5000 keys on steamgifts.
Just go to www.steamgifts.com and find us on the home page or go to the direct link and participate in this massive giveaway! Steamgifts.com
Besides that, we would love to show you some new screenshots of our game.
We hope you like them!
Good luck at the giveaways, and kind regards,
Eric Ruts
On behalf of the HyperReuts team
Evolvation is currently in early access and heavily in development. Today, we want to show you the progress of the AI within Evolvation.
Evolvation is a class based and fast paced multiplayer arena space flying shooter with multiple game modes which can be played solo as well as team-based...
Dear Pilots! The Early access version of Evolvation is available in a couple of hours. For the early access of today, we have created some beginner tutorials...
23 august, the early access version of Evolvation is available! Note: Early access does not mean a pre-order or an early access to the full game.
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Looks great! Just a quick question, what kind of flight model does the game use? Also are there any plans for the larger ships to ever have turrets? : ) Very impressed with all the work you guys have done.
Hi there Wookieejedi!
You are able to fly into all six degrees.
Forward thrust, Backward thrust, Horizontal thrust negative, Horizontal thrust positive, Vertical thrust negative, Vertical thrust positive, Roll negative, Roll positive, Pitch negative, Pitch positive, Yaw negative, Yaw positive
Of course, the player can combine their movement inputs for the optimal space flying experience.
Here you are able to view the basic movements and controls: Youtu.be
Please also refer to our release notes: Steamcommunity.com
Here you are able to view our future plans such as joystick support.
In the current situation we have full controller and keyboard and mouse support. You are also able to change the controls to your own liking in the options menu.
The spaceship itself is exposed to all kinds of variables such as drag, acceleration, thrust factors in all kinds of directions, roll, speed, and rotation rates, etc.
We think it is a cool idea to have some player controller turrets on the larger ships! But we are not sure yet if it fits in the gameplay.
We appreciate your compliment! Thank you very much. If you have any questions or remarks, please do not hesitate to contact us!
Kind regards,
Eric Ruts
On behalf of the HyperReuts team
This looks like such a cool game. Congrats guys! Best of luck!
Hi eponce09!
We like to think so! Thank you for the luck and the compliment.
If you have any questions or remarks, please do not hesitate to contact us!
Kind regards,
Eric Ruts
On behalf of the HyperReuts team
Awesome! Can't wait. good luck coming week, Eric and team!
Hi there!
We appreciate it! Thank you very much. If you have any questions or remarks, please do not hesitate to contact us!
Kind regards,
Eric Ruts
On behalf of the HyperReuts team