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This is a text-based adventure RPG game, with a Unique art style, featuring ASCII art cutscenes. This is not a full length game, yet, and at the moment only features a tech/fighting demo, and the intro to the game. I've only worked on this for less than a day, now, and I'm surprised with what I've been able to add in that amount of time. This game starts to bring me back to the simpler age of games, text based, descriptive fighting, and more effort put into the story rather than the graphics. While this game is made using only .bat files, that will not be my limiter on this game's quality :)

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Everlasting: A Text Based Adventure (Tech Demo)

Everlasting: A Text Based Adventure (Tech Demo)

Demo

A fighting/tech demonstration. This is not the full game, rather just a sneak peak of what's to come.

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Twitter

Latest tweets from @rebelgamedev

Only a few updates this week, story, ideas, and some W.I.P Trailers. See you next week!

Jan 13 2017

Happy late new years everybody, my new years resolution is to finish this game. (Hence why this is a late tweet, I was working on it.)

Jan 1 2017

I did just realize that a save mechanic would work nicely... *Take a few hours* There, that should do it. Saving is now implemented.

Dec 30 2016

I have decided to make choices impact the rest of the game, making dialogue and outcomes of situations different depending on how you react.

Dec 29 2016

Fixed up some minor glitches, and window adjustments for the game, I'll keep you posted as I work. Don't forget to check back soon!

Dec 29 2016

Make sure to check out Everlasting's IndieDB page at Indiedb.com

Dec 29 2016

Welcome to the official twitter page for the new game "Everlasting", a text based RPG game, with a unique ASCII art style.

Dec 29 2016