A puzzle/action game with a unique momentum-based navigation mechanic. Adrift in space. No ship, no jetpack. Only minutes of air remain. Tether to space debris to navigate. Use momentum to maneuve
The last few weeks were spent fixing animations, and creating nebulas. I am currently seeking people interested in testing the game.
eva infinity devblog #2 - nebulas, animations and a call for beta testers
This is my first devblog for my current project EVA Infinity. It is a physics puzzle game about a marooned astronaut trying to find his way home with...
eva infinity devblog #1
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